﻿using Fungus;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace CheatMenu.Patch
{
    public class RandomIntegerPatchState
    {
        public int Min { get; private set; }
        public int Max { get; private set; }
        public string VariableKey { get; private set; }
        public string BlockName { get; private set; }

        public RandomIntegerPatchState(int min, int max, string variableKey, string blockName)
        {
            Min = min;
            Max = max;
            VariableKey = variableKey;
            BlockName = blockName;
        }
    }
}
